Will you buy the Kinect?

yes, at launch or during the holiday season
maybe later
no

 





Crave Online

Week of January 28, 2007
Japanese Retailers: Used 360s over Used PS3s
>> From kotaku.com:
[QUOTE]
You might think that no one in Japan wants an Xbox 360. But you know what they want less? The 20 GB model of the PLAYSTATION 3. Mega retailer Sofmap is only giving 27,000 yen cash to folks trading in a used 20GB PS3...
...and 27,500 yen for a used Xbox 360 [Pro pack]. This is what you might call a raw deal for resellers, as the 20 GB model of the PS3 retails for 49,980 yen, while the 360 goes for a much cheaper 38,980.
[/QUOTE]

Full Story: kotaku.com (incl. screenshots)
Discuss this news item on our forums: forums.xbox-scene.com

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(Friday 02 February 2007 22:35 EST) - (Category: Xbox360) - (Posted by:: )

Console.se Presents XB360 LCDcase
>> We received this mail from Console.se/divineo.se:
[QUOTE]
www.console.se and www.divineo.se have built 20 exclusive LCDcase for XBOX360.
XB360 LCDcase

Custom built case with UltraSlim CES 5,8" LCD monitor. Works with all PAL and NTSC version of XBOX360.

Easy installation!
* Plug and Play, only 4 wires!

Specifications monitor.
* UltraSlim 5,8" 16:9 TFT/LCD - Car Enterinment System (www.ces.nu)
* Resolution : 1200 x 234 pixels
* PAL/NTSC
* Video input: 2 (XBOX360 + 1 extra)

Specifications case.
* 100% original XBOX360 case(bouth sides are included)

Video:
[/QUOTE]

Official Site: console.se and divineo.se
Discuss this news item on our forums: forums.xbox-scene.com

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(Friday 02 February 2007 18:33 EST) - (Category: Xbox360) - (Posted by:: )

Xecuter Blaster360 Update and Install Preview
>> From Team Xecuter:
[QUOTE]
We've been crazy busy since our last update on the Blaster360. After many many more tests we feel we finally nailed the problem regarding dumping game data. I think I will ship a number of samples out to the scene to get some hardcore feedback as I'd like it tested on multiple systems.

To give you an insight as to how complex this easy sounding product actually is, I will list some tech info of the internal switch controller that we feel finally solved the problems.

We have utilized a Serial ATA multiplexer and buffer that implements 2:1 failover switch function for 1.5Gbps and 3.0Gbps links. This function is used when dual hosts, such as I/O controllers, must access single-port disk drives in high availability storage subsystems where redundancy and load sharing are important. The outputs from the I/O controllers are multiplexed to the Xbox 360 Serial ATA ODD (Optical Disk Drive). The output from the ODD is then buffered and replicated to the I/O controller. When switching from one I/O controller to the other, a Serial ATA link must be reinitialized with out-of-band (OOB) signals, which are transferred through the Serial ATA multiplexer transparently. The Blaster360 internal switch provides high output swings with pre-emphasis, and programmable receiver sensitivity that are needed to drive long backplanes and external cables.

In addition the switch also supports a 1:2 port multiplier (link replicator) mode where one host can connect two drives.

Some of you will understand all that - the rest will be saying "wtf?"
Xecuter Blaster360

Now a lot of you have asked how do you install the Blaster360 - and how is it possible to do so without cutting any metal or any part of the case. Here is a look for the very first time to see how its done

1. Fix the main Power Control Unit (PCU) to the underside of the ODD, and then plug the ODD power cable into the PCU. The red ODD power cable (labelled XB360) from the PCU then connects to the 360 motherboard. The 2x8 Pin header cable plugs into the Multiplex Switching Unit (MSU).
2. Install the supplied SATA cables (90 to 180 for XB360, 180 to 180 for ODD) as shown in the photo.
Xecuter Blaster360 Xecuter Blaster360

3. This is the part that everyone seems to be worried about. How do we connect the internal MSU to the external Blaster360 unit without cutting any part of the case. As you can see pretty simple (the MSU pictured here is the version we were using before we implemented the Multiplexer as described and pictured above)
Xecuter Blaster360 Xecuter Blaster360

4. Now connect the MSU to the external Blaster360 unit. Make sure that all connections are secure.
5. FINISHED :-)
Xecuter Blaster360 Xecuter Blaster360

As you can see we have put a LOT into this. It really is important for this kind of product to be as stable and as reliable as possible due to the fact that you will be flash updating your drives using this product as well as spending many hours backing up your originals. Im expecting some final prototypes on Monday and then I'll get some samples out to some of our testers next week to make sure everything is solid.

Thank you for your patience - we promise you won't be dissapointed.
[/QUOTE]

Official Site: http://www.team-xecuter.com
Pre-Order Blaster360 ($70/€60): Divineo USA/CAN | ModchipStore USA/CAN | ShopNeo UK | MrModchips Europe/UK | Divineo Asia
Discuss this news item on our forums: forums.xbox-scene.com

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(Friday 02 February 2007 12:54 EST) - (Category: Xbox360) - (Posted by:: )

Xbox 360 prep migrating chief components to 65nm
>> From digitimes.com:
[QUOTE]
Microsoft and its foundry partner, Chartered Semiconductor announced last April that it would start producing Xbox 360 CPUs on 65nm silicon-on-Insulator (SOI) technology in the first quarter of 2007. However, later rumors have suggested that the migration might be delayed to mid-year.

A Chinese-language Commercial Times report February 2, 2007 cited industry makers commenting that Microsoft could shrink the cost of three key Xbox 360 components - CPU, northbridge and graphics chip - to below US$150, or 30-40% lower, if it introduces 65nm manufacturing.
[/QUOTE]

Full Story: digitimes.com
Discuss this news item on our forums: forums.xbox-scene.com

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(Friday 02 February 2007 09:52 EST) - (Category: Xbox360) - (Posted by:: )

Xbox 360 Gamerscore Policy Updates
>> From the 'Team Xbox' GameScore Blog (FYI: Microsoft owned Blog):
[QUOTE]
With the ever increasing craze and excitement around Gamerscore and Achievements, we have recently worked with our publishing partners to implement some new policies for new games coming out. Here are the basic rules:

1. All regular disc-based games MUST have 1,000 Gamerscore in the base game. This means that any consumer who buys a retail game will have the opportunity to unlock the full 1,000 Gamerscore without having to pay for any add-on content. Note that a publisher may decide to deliver a portion of this Gamerscore via add-on content, but the add-on content will always be free to the consumer.

2. Game publishers will have the option to deliver another 250 incremental Gamerscore on top of the 1,000 via add-on content from Marketplace. This add-on content could be either free or paid. So if you complete a game and earn the full 1,000 GS, you could by getting new add-on content earn up to a total of 1,250 points from a game.

3. Xbox Live Arcade games will operate in similar fashion, but given the size of these titles they will allow you to earn up to 200 Gamerscore from every game and up to another 50 points from add-on content.
[/QUOTE]

Full Story: gamerscoreblog.com
Discuss this news item on our forums: forums.xbox-scene.com

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(Friday 02 February 2007 09:28 EST) - (Category: Xbox360) - (Posted by:: )

Australian 360 HD-DVD Priced, Dated
>> From kotaku.com:
[QUOTE]
I just got back from tea and biscuits with Jeremy Hinton, from Xbox Australia (yes, the tea was lovely). The topic of discussion? The local release of the 360 HD-DVD player.

- The HD-DVD add-on launches on March 29
- It'll be AUD$249
- The first shipment will come bundled with...King Kong. It's cool. You don't have to watch it.
[/QUOTE]

Full Story: kotaku.com
Discuss this news item on our forums: forums.xbox-scene.com

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(Thursday 01 February 2007 23:32 EST) - (Category: Xbox360) - (Posted by:: )

XboxMediaCenter (XBMC) 2007-02-01 SVN rev7767 build - T3CH
>> T3CH released a new SVN compile (rev7767) of XboxMediaCenter(info) for Xbox1.
This T3CH-compile is a complete snapshot of what is in SVN at the time the build was compiled, with just a few small additions.

Special Notes and Noteworthy/XML/Script changes:
* I'm including a package of "Picture Icons" for use with new TuxBox Client, see >>_tools/PictureIcon.rar<<.
* I'm including a preview of the new mplayer (070131) Elupus is working on, report issues here. It's located in the TEST subfolder, simply replace the 2 files in XBMC/system/players/mplayer/ if you want to help Team XBMC test it.
* I've also tweaked the win32 >>run_me_first.bat<< so it runs and then unmounts the virtual drives when you exit
* I'm also including the >>XBMC Win32 PC environment<<.exe that is meant for skinners & python developers, read more about the concept here. It was built using Microsoft DirectX Summer 2004 SDK.

Here's the added stuff since the 2007-01-24 SVN Rev7731 Build:
* added: osd option to switch audio output mode between analog and digital
* added: XBMC_PC < Toggle full screen with F11 changed: xbmc_pc icon
* added: Conditional animation type to run an animation based on a changing conditional.
* Added : QWERTY Keyboard to PM3 skin settings defaults to normal (old) keyboard
* added: Q:/ to FileZilla Server.xml
* added: jaded video (porn) scraper. thanks to donj!
* added: start of chaining to the scraper parser. add <url function="nameofhandler">theurl</url> to the details xml. handy if some details isnt available from the info returned from a search.
For the full changelog (fixed/changed/updated stuff) click here.

Keep in mind this is a SVN snapshot of the current development tree. It's not an official (stable) point release. Use only if you know what you are doing.

Official XBMC Site: www.xboxmediacenter.com (manual and FAQ)
Official T3CH Site: t3ch.xil.us (release RSS feed)
Download Binaries: n/a (built with XDK) | Download SourceCode: here
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(Thursday 01 February 2007 21:57 EST) - (Category: Xbox) - (Posted by:: )

Microsoft Zune Phone In the Works?
>> From crunchgear.com:
[QUOTE]
We've just received a sound tip that Microsoft is working on its very own phone to be branded under the Zune moniker. Our tipsters inform us that Microsoft execs are in meetings today hammering out details of the device and developing strategies and timescales for its release.
Seeing as that the development has hardly started, little is known yet about the Zune Phone, but there are some details that seem solid thus far.

This is what we know:
It will be a smartphone that works homogeneously with the Zune marketplace. It will most likely not, however, run Windows Mobile. Rather it'll make use of an interface similar to the current Zune, an interface that I consider among the best available on audio players--I'm sure it can transition to a phone easily.

Connectivity is the major concern of the device. It is said that it will be able to sync with the Xbox 360 and stream video from the system to the phone via a wireless data connection. This would be pivotal in Microsoft's proliferation of its media ambitions. Not only does it already have millions of 360s in homes capable of downloading movies, it'd be able to distribute those videos directly to its phones. Cool stuff.
[/QUOTE]

Full Story: crunchgear.com (via gizmodo.com)
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(Thursday 01 February 2007 17:56 EST) - (Category: Xbox360) - (Posted by:: )

One Voice Announces Voice Control for Xbox 360
>> From teamxbox.com:
[QUOTE]
One Voice Technologies announced today Media Center Communicator v3 for Windows Vista, which will allow users to control up to five Xbox 360 video game systems by simply speaking to play music, videos, watch recorded TV or play photo slideshows.

Features include:
* Simple to use voice commands with no voice training required
* High accuracy with wide range of accents
* Voice commands for Xbox 360
* Play MP3 or Apple iTunes music using voice commands
* PC-to-Phone calling using Skype to anywhere worldwide
* Home automation for setting thermostats, lighting, security cameras and much more
* Read and send email
* View photos and photo slideshows
* Create your own custom voice macros to launch websites and applications
* Works with Media Center DVD players (Sony and Niveus)
* USB microphone included
[/QUOTE]

Full Story: teamxbox.com
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(Thursday 01 February 2007 17:38 EST) - (Category: Xbox360) - (Posted by:: )

US Retailer Launches Attack on Games Industry
>> From gamesindustry.biz:
[QUOTE]
Online retailer DVD Empire has closed its games business and launched a vitriolic attack on the games industry in parting.

"The video game industry only cares about mass merchandisers like Toys-R-Us, Wal-Mart, Best Buy, etc. They completely ignore the needs and wants of the medium to small game retailers," the company said in a statement on its website.

Chief among DVD Empire's allegations are that a lack of price protection coupled with unpredictable changes to the Manufacturer's Standard Retail Price (MSRP) and tiny margins are squeezing all but the biggest retailers out of contention.
[/QUOTE]

Full Story: gamesindustry.biz and next-gen.biz
Discuss this news item on our forums: forums.xbox-scene.com

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(Thursday 01 February 2007 10:39 EST) - (Category: GamingGeneral) - (Posted by:: )

Tokyo Game Show Gets Extra Business Day
>> From gamasutra.com:
[QUOTE]
Officials from Japanese trade body the Computer Entertainment Supplier's Association (CESA) have announced that an additional date will be added to this year's Tokyo Game Show, for use by press and trade attendees only.

The Tokyo Game Show has traditionally run over three days, beginning on a Friday with entrance only for business attendees, and followed by two days over the weekend which are open to the public. The newly added date will now see the 2007 event begin on Thursday, September 20th and end on Sunday, September 23rd.
[/QUOTE]

Full Story: gamasutra.com
Discuss this news item on our forums: forums.xbox-scene.com

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(Thursday 01 February 2007 10:19 EST) - (Category: GamingGeneral) - (Posted by:: )

How Much Power Does Your Xbox 360 Use?
>> From planetxbox360.com:
[QUOTE]
So, how much power does the Xbox 360 consume? It uses about three light bulbs worth of power. Here's a chart that will show you the wattage in varying mode of operating status:
Xbox 360 power usage

Additionally, the power consumption of some standard peripherals of the Xbox 360 are displayed in the chart below. Add these values to the states above to get the total usage, as appropriate. Note that the Y-axis here varies by only four watts:
Xbox 360 power usage
[/QUOTE]

Full Story: planetxbox360.com (2 pages)
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(Wednesday 31 January 2007 21:46 EST) - (Category: Xbox360) - (Posted by:: )

Microsoft says Zune executive to leave the company
>> From Reuters (via Yahoo!News):
[QUOTE]
A senior Microsoft Corp. executive who oversaw the launch of its Zune digital music player plans to leave the company, the world's largest software maker said on Wednesday.

Bryan Lee, corporate vice president at Microsoft's entertainment and devices division, also played a key role in shaping the Xbox game console business and the introduction of its Internet Protocol television software.

Lee is a key deputy of Robbie Bach, head of Microsoft's entertainment and device division. J Allard, a rising star within Microsoft and one of the early Xbox leaders, will now take full responsibility for the Zune business.

Lee plans to leave the company in the next several weeks to pursue personal interests, Microsoft said.
[/QUOTE]

Full Story: yahoo.reuters.com
Discuss this news item on our forums: forums.xbox-scene.com

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(Wednesday 31 January 2007 19:22 EST) - (Category: Xbox_Xbox360) - (Posted by:: )

512 MB Memory Unit listed on Gamestop
>> From xbox360fanboy.com:
[QUOTE]
Back in early December we reported a 256 MB Memory Unit being listed on Gamestop. Apparently, the same page now lists the card as being 512 MB, double the capacity of the previously unconfirmed accessory. This definitely can support the rumors of the new 250 MB cap for arcade titles and even the 450 MB limit that needs Microsoft's approval. The $49.99 price tag isn't that bad.
[/QUOTE]

Full Story: xbox360fanboy.com
Discuss this news item on our forums: forums.xbox-scene.com

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(Wednesday 31 January 2007 17:51 EST) - (Category: Xbox360) - (Posted by:: )

ExtremeTech: Xbox 360's Seriously Flawed DVD Playback
>> From extremetech.com:
[QUOTE]
Frankly, the Xbox 360 is a terrible DVD player. Yeah, we know it's primarily a game console. We know DVD movie playback is essentially a "free" feature. But it is a feature nonetheless, and an important one. After all, many of our TVs only have so many inputs, and we only have so much room for boxes in our TV cabinets or stands. If you have an Xbox 360, you have no reason to believe that you shouldn't be able to use it as your primary DVD player. Except that you can't, because it's awful. Honestly, we have seen sub-$100 DVD players and PC graphics cards perform better than this. Don't believe us? Think the 360 plays back DVDs "fine?" We've got proof! [see all HQV tests: Xbox360 got a score of 20 out of 130]
Flawed DVD Playback
Flawed DVD Playback

To say that the Xbox 360 is a "decent" DVD player, as we have seen reported in so many places on the 'net, is giving it way too much credit. Frankly, it's a terrible DVD player. Hopefully, this article has provided you with enough evidence to compare Xbox 360 DVD playback with other consumer electronics (and even PCs) and see what you're missing.

The million dollar question is this: Will Microsoft fix DVD playback? The Xbox 360 is updated regularly with new system software that adds features and improves existing functions. There's no reason this game box couldn't be one of the best DVD players around, scoring over 120 on HQV's benchmark. The processing power in the CPU and GPU combined is well in excess of the combined might of many PCs and video card combinations that we have seen score 100 or more. The only thing necessary is the will to make it happen--for Microsoft to expend the resources to write vastly improved DVD playback code.
[/QUOTE]

Full Story: extremetech.com (5 pages)
Discuss this news item on our forums: forums.xbox-scene.com

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(Wednesday 31 January 2007 14:22 EST) - (Category: Xbox360) - (Posted by:: )

Gamasutra: Was Blue Dragon The Monster Microsoft Needed?
>> From gamasutra.com:
[QUOTE]
Last September, directly before the Tokyo Game Show, Gamasutra published an editorial called 'Microsoft's High Hopes In Japan', discussing "the company's admirable intent" to break the Xbox 360 out of its niche in Japan - but voicing concerns about how easy it was to do.

So, nearly two months after the release of Mistwalker's Blue Dragon, Gamasutra wondered just how well the traditional Japanese console RPG introduced Microsoft's Xbox 360 to Eastern gamers, and how similar Microsoft efforts - from other Japanese-developed console exclusives to specific regional ad campaigns - were impacting the country.

* Gamasutra: How did Blue Dragon actually affect perceptions of the Xbox 360 in Japan?
* John Ricciardi (COO and creative director of localization company 8-4): Not as much as I think most people hoped it would. It's gonna take a lot, lot more than two or three high-profile titles from Mistwalker to affect the perceptions of the 360 in Japan.
Microsoft's problems over here run deep--their situation isn't something that can be changed overnight or even in six months. The entire way they approach the Japanese market needs sweeping changes before any real progress can be made.
* Brian Ashcraft (Kotaku's Japanese correspondent): The excuse that there are no Japan-centric games went right out the window. The console went from being something you could play Halo on to something else entirely.
[/QUOTE]

Full Story: gamasutra.com
Discuss this news item on our forums: forums.xbox-scene.com

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(Wednesday 31 January 2007 13:13 EST) - (Category: Xbox360) - (Posted by:: )

Nvidia: Graphics Don't Matter? 'Bollocks'
>> From next-gen.biz:
[QUOTE]
In a recent Next-Gen interview, Nvidia's Roy Taylor argues that graphics are key to eliciting emotion from gamers in the same manner as movies. And to those who say "graphics don't matter," this GPU guy says "bollocks."

"They're talking bollocks. It's ridiculous to say that graphics don't matter," says Taylor, who is VP of content at 3D graphics firm Nvidia. "That's like saying, 'The quality of my TV screen doesn't matter.' Oh really? So then in that case, you can go watch 24 in black-and-white on a seven-inch screen," he laughs.
[/QUOTE]

Full Story: next-gen.biz
Discuss this news item on our forums: forums.xbox-scene.com

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(Wednesday 31 January 2007 13:02 EST) - (Category: GamingGeneral) - (Posted by:: )

Xbox 360 Cheap Wireless Solution: Use Routers
>> From expertfaqs.com:
[QUOTE]
It is a tradition amongst console manufacturers to complete system functionality through official accessories at prohibiting prices. Microsoft's XBOX360 isn't an exception, though we will teach you in this article how to bypass and cut the costs of getting the official wireless adapter.

It is worth noting beforehand that common USB Wireless Adapters won't work due to their nature, which requires drivers to function properly, and the XBOX360 only features drivers to its own official adapter.

But don't lose hope. The console does feature a standard Ethernet port in the back panel, and is compatible with virtually any network equipment in the store shelves. This gives us a wide array of choices but remember, our mission is to save money so getting overpriced "Network Gaming Adapters" doesn't really fit what we have in mind.

We will describe you in the following pages how you can wirelessly connect two routers in the same network, so that one can act as wireless adapter for the XBOX360 and being the other your regular main router.
[/QUOTE]

Full Story: expertfaqs.com (4 pages)
Discuss this news item on our forums: forums.xbox-scene.com

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(Wednesday 31 January 2007 00:27 EST) - (Category: Xbox360) - (Posted by:: )

PlayStation 3 advert appears in Xbox 360 game
>> From 360-gamer.com:
[QUOTE]
Earlier this month EA announced plans to release a football game based on the UEFA Champions League event, also releasing some screenshot-style renders to accompany the announcement, one of which partially revealed a PlayStation 3 ad in the background...

Well, it would seem this early announcement screenshot was no one-off. Soon after we receive preview code from EA and as we quickly begin playing and taking screenshots it becomes very much apparent that the PlayStation 3 ads are still there, taking up space within a game that is not only running on an Xbox 360 but isn't actually due out on PS3 at all. See the evidence here and here.
[/QUOTE]

Full Story: 360-gamer.com
Discuss this news item on our forums: forums.xbox-scene.com

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(Wednesday 31 January 2007 00:20 EST) - (Category: Xbox360) - (Posted by:: )

Trying to buy a 360 from Wal-mart (three strikes, you're out)
>> From joystiq.com:
[QUOTE]
The above video features one prospective Xbox 360 customer named Tim trying to purchase the console from Wal-mart.
His first attempt left him without a controller. He returned to exchange it for a second unit only to get the ring of death. He then ventured to Wal-mart a third time in exchange for yet another console and even powered up the system in the electronics department to ensure proper functionality. He took it home, and it wouldn't play games.
[/QUOTE]

Full Story: joystiq.com
Discuss this news item on our forums: forums.xbox-scene.com

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(Tuesday 30 January 2007 21:31 EST) - (Category: Xbox360) - (Posted by:: )

Bill Gates Tells Jon Stewart Why He Should Buy Vista
>> As you all probably know Windows Vista (retail) was released yesterday ... and here's Bill Gates' appearance Monday in Comedy Central's The Daily Show with Jon Stewart. Not really Xbox(360) related, but well ...

News-Source: gizmodo.com
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(Tuesday 30 January 2007 20:28 EST) - (Category: GamingGeneral) - (Posted by:: )

Crackdown Demo Breaks Records
>> From xbox360.ign.com:
[QUOTE]
Microsoft's recent Crackdown demo, a free download available only for Gold Tier members on Marketplace, this week made Microsoft history.

That's right, beating out top downloads like Lost Planet and Fight Night among others, Microsoft's Crackdown demo, released on January 23, kicked everyone else's asses. Microsoft told IGN that this week the Crackdown playable demo was the most downloaded demo for a 24-hour period and the most downloaded demo during a seven day (week-long) period.
[/QUOTE]

Full Story: xbox360.ign.com
Discuss this news item on our forums: forums.xbox-scene.com

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(Tuesday 30 January 2007 19:26 EST) - (Category: Xbox360) - (Posted by:: )

Xbox Promo Boosts Burger King
>> From next-gen.biz:
[QUOTE]
Hamburger giant Burger King says its Xbox games promo helped the company achieve a 40% increase in profits for Q2. The company sold 3.2 million games in the quarter.
[/QUOTE]

Full Story: next-gen.biz
Discuss this news item on our forums: forums.xbox-scene.com

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(Tuesday 30 January 2007 12:34 EST) - (Category: Xbox_Xbox360) - (Posted by:: )

XDVDMulleter Beta 2
>> Badsheepy released a great new ISO extraction/creation/rebuilding tool for Xbox and Xbox360 discs and Xtreme firmwares.
From readme/nfo:
[QUOTE]
XDVDMulleter is an iso extraction/creation/rebuilding app with several features making it useful for more precise dumps as required by xtreme firmwares.
Most stuff currently doesn't work for xbox360 games, but when someone works out the extra security it'll be added :)

* It supports layout files as made by XDVDFS Tools(info)/Moogui, and can create them from an ISO
* It unpatches and checks xbes within an iso to ensure they have valid signatures
* It can rebuild an ISO on the fly, with optional video partitions and security things
* It can insert SS/PFI/DMI into an image which doesn't have one, or replace one which does
* And it can load ripped xbox 1 discs direct from the dvdrom to save time ripping them
* It can convert dvd9 to dvd5 and back again, or just strip the padding from a dvd9 making it much more compressible.
* It can make your old xbox 1 scene releases work on xbox 360 either on dvd5 or dvd9
* And some more stuff....

XDVDMulleter is very beta, very untested, and I don't have the media to test things like dvd9. That said, its been used successfully a reasonable amount. But considering i have no beta testers and cant afford media, and my xbox360 refuses to read dvdr..
USE AT YOUR OWN RISK! MAY WASTE MEDIA, EAT YOUR BRAIN, OR MELT YOUR 360
Any problems/bugs try #fw on efnet.

Coming soon if i can be bothered:
* Multi game disk making
* Batch extraction
* FTP Upload/download
* Advanced ISO making (full control over file placement etc)
* Auto Shrinking (removing unneeded files, downsampling vids, crosslinking etc)
* Any other stuff i can think of
* Bug fixes
* Somewhat less confusing UI
* A WHOLE large amount of code cleanup, cause its currently a bit of a mess
* If someone works out single layer xbox 360, expect that to be implemented as a priority.
* When cleaning up code and stuff is complete, source will be released
[/QUOTE]

Official Site: n/a, by Badsheepy
Full Readme/News-Source: xbins.org
Download: n/a (contains files built with XDK)
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(Tuesday 30 January 2007 01:00 EST) - (Category: Xbox360) - (Posted by:: )

XNA SharpNES 2nd Release - Full Speed, Save Games and Rom Navigation
>> 'Lone Coder' released a new version of XNA SharpNES - a indie NES emulator for Xbox 360 made with Microsoft's 'XNA Game Studio Express'.

What's new/fixed:
* Second controller fixed (Yea for Luigi fans!)
* Made thumbstick work as an alternate control
* Battery saves are stored to disk (Be sure to exit the emu or it won't save)
* Crude rom navigation
* Emu remembers which rom was last loaded and will load it up
* Minor performance improvements
* Emu runs at full speed when not being debugged

What's Still Missing:
* Real Rom Loading Menu
* Sound (Might I suggest humming along or retro game music from the 360)
* Full Mapper Support

Official Site: http://code.google.com/p/xnasharpnes/
Download: here (latest release) | subversion rep. (latest code) (requires Microsoft's 'Creators Club' account ($99/12m or $49/4m) to run on Xbox360)
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(Tuesday 30 January 2007 00:31 EST) - (Category: Xbox360) - (Posted by:: )

Rumor: Achievement Rewards Program Coming Soon
>> From news.teamxbox.com:
[QUOTE]
Community blog Unscripted 360 claims to have accessed documentation that exposes an upcoming program that will reward users for their achievements points.

According to U360, Microsoft is teaming up with different sponsors to provide some prizes for certain achievements. The program should be similar to the Xbox Live Diamond Card promo.
[/QUOTE]

Full Story: news.teamxbox.com
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(Tuesday 30 January 2007 00:18 EST) - (Category: Xbox360) - (Posted by:: )

Zsnexbox 2.99b2
>> Nes6502 released a new version of ZsnexBox(info), a port of the Zsnes Super Nintendo emulator to Xbox1 on our forums.
What's new/fixed:
* Added a virtual keyboard that can be used to enter and edit Pro Action Replay, Game Genie, Cheat Search, and Rumble descriptions.
* Note: Been really busy lately, but I had some free time this past weekend, so I added in something that should prove usefull (I've certainly gotten a lot of use out of it allready). More will come later...

Official Site: n/a, by Nes6502 on forums.xbox-scene.com
Download: n/a (built with XDK)
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(Monday 29 January 2007 22:21 EST) - (Category: Xbox) - (Posted by:: )

Xbox 360 HD-DVD Interview
>> From [H]Console:
[QUOTE]
To give you an idea of the blood, sweat, and tears that went into the Xbox 360 HD-DVD player, [H] Console brings you an interview with a Xbox Console & Consumer Software team member, Shaheen Gandhi.

* How long did development take?
* We went from no hardware and no software on 360 to a full product in about 8 months. It was a super-compressed development schedule and the quality is just spectacular. There's a longer timeframe when you consider the codecs had existed in code quite a while ago.

* All 4.7 million lines of code not only have to work, they have to be integrated into the Xbox 360 system without breaking anything. How does it all work together?
* The HD DVD playback software is a separate application, just like a game. It lives on the HD DVD player. As such, the player code doesn't affect the rest of the system (other than when it's running). We made some changes to the dashboard to recognize the HD DVD player.

* What prevents someone from using this drive on a PC?
* We have designed and tested the Xbox 360 HD DVD player to be a completely plug-and-play experience when used with an Xbox 360 console. We recognize that certain hard-core users have been able to enable HD DVD playback on a PC using SW and drivers from a variety of non-Microsoft sources. Consumers interested in using the HD DVD player on their PC's should understand this is an un-tested and unsupported configuration, and we will not be providing customer support for any PC scenario around HD DVD playback.

* Hardware wise, how much CPU utilization / overhead is there for a software based HD-DVD player like this? The Xbox 360's multiple core design should handle HD-DVD playback easily, shouldn't it?
* In general, there is always some piece of software that pushes hardware farther than other software has done. The HD DVD player happens to be a stepping stone here. There's still a lot of raw hardware power that's untapped. So, the amount of CPU time we are throwing at HD DVD fits fairly well into the time afforded us by 360's CPU. That hardly means, however, that every piece of code is as efficient as it could be.
[/QUOTE]

Full Interview: console.hardocp.com (2 pages)
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(Monday 29 January 2007 13:55 EST) - (Category: Xbox360) - (Posted by:: )

Xbox360 All Time BestSeller in Japan
>> Xbox-France.com published Famitsu's top10 list of the best selling Xbox 360 games since the launch in December 2005.

1. Blue Dragon (Microsoft) : 135.240
2. Dead or Alive 4 (Tecmo) : 103.307
3. Ridge Racer 6 (Bandai Namco) : 72.129
4. DOA Xtreme 2 (Tecmo) : 57.060
5. Dead Rising (Capcom) : 49.978
6. Lost Planet (Capcom) : 44.854
7. Ninety Nine Nights (Microsoft) : 38.019
8. Rumble Roses XX (Konami) : 29.187
9. Perfect Dark Zero (Microsoft) : 26.085
10. Project Gotham Racing 3 (Microsoft) : 25.058

Note: Only 135k Blue Dragon's sold ... I doubt that's gonna pay back much of the development costs. Luckily the game is also planned for the western market somewhere this summer.
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(Monday 29 January 2007 10:50 EST) - (Category: Xbox360) - (Posted by:: )

There's nothing about PS3 that Peter Moore really wants
>> From eurogamer.net:
[QUOTE]
Microsoft's Peter Moore says there's nothing about PlayStation 3 he'd take over what he's got with the Xbox 360.

"The PS3, I really don't know what I would look at there that we're really missing," he told IGN.
"I look at the games and I feel really good at where we stand from a portfolio point of view. The online service, they're still trying to get it up to speed and there's nothing really there that I can really point to that I wish we had.
"You know, certainly the price point of the PS3 isn't something that I want to emulate. It's very difficult for me to point to anything there that I think we're missing right now," he concluded.
[/QUOTE]

Full Story: eurogamer.net and ign.com
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(Monday 29 January 2007 10:05 EST) - (Category: Xbox360) - (Posted by:: )

Income drops for supplier of chips used in Xbox 360
>> From iht.com:
[QUOTE]
Chartered Semiconductor Manufacturing, a supplier of chips used in the Xbox 360 and video iPod, posted the smallest profit in five quarters as customers used up stockpiles.

Chartered forecast profit and sales to fall in the current three months, as demand for computers and game players declines, suggesting the industry may not see a recovery at least until the next quarter. The company joins industry leader Taiwan Semiconductor Manufacturing in reporting a smaller profit because of an increase in worldwide supplies of chips.

"First-quarter guidance for the industry is slightly worse than expectations due to lower handset and PC demand," said Pranab Kumar Sarmah, head of electronics research at Daiwa Institute of Research in Hong Kong. "However the recovery in the second quarter looks to be intact as inventories clear up."
[/QUOTE]

Full Story: iht.com
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(Monday 29 January 2007 09:50 EST) - (Category: Xbox360) - (Posted by:: )

Microsoft: Forget about PayPal; how about a MasterCard killer?
>> From arstechnica.com:
[QUOTE]
Speaking at the World Economic Forum in Davos, Switzerland, Bill Gates indicated that Microsoft was looking into finding a way to make so-called micropayments a reality online. And to make it a reality, Gates noted that traditional credit card fees would need to be undercut, and severely. See, the credit industry makes money not only off interest, but they also scoop up 2.75% + $0.35 in fees for most transactions (on average). As you can see, this makes charging for inexpensive items quite unattractive; a $0.25 charge would be instantly doubled on account of fees. For people who have fantasies of selling web content by the page, this is unworkable.

Microsoft has two options. First, Microsoft could expand its "Points" system, which earned notoriety with the Xbox Live Marketplace (and was later tapped for the the Zune Marketplace). Such a scheme would see users buying points in bulk and then paying for items with said points. It's a virtual currency ecosystem of sorts based on a fixed "exchange rate" between real currency and the points system. This is not Microsoft's only option, of course. Instead of points, Microsoft could simply borrow a page from PayPal and deal in real currency. I'd recommend that the company do the latter, because "points" are not popular with the early-adopter crowd. They obfuscate the real cost of things, and many users have reservations about buying large amounts of "points" that then sit somewhere, unused.
[/QUOTE]

Full Story: arstechnica.com
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(Monday 29 January 2007 00:13 EST) - (Category: OffTopic) - (Posted by:: )

FBAxxx 28/01/2007
>> Logic Sunrise released a new version of FBAxxx(info). What's new/fixed:
* fixed a little mistake in the sound engine that caused some little cracks
* rumble function rewritten so that it now uses only one .ini file and can be used with all systems (thx to IQ_132)
* hsf2a driver added (thx to IQ_132)
* scale3x and hq4x added, hq4x is unusable (10fps)
* added native support for 720p and 1080i, the interface is now truely in HD
* corrected some things in resolution selection (not necessary in PAL mode, widescreen mode automatically detected, now displays which mode is selected,...)
* background now totally destroyed when launching a game, free up more RAM which can only be good for VMM and HD modes

Official Site: http://www.logic-sunrise.com
Download: n/a (built with XDK)
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(Sunday 28 January 2007 20:01 EST) - (Category: Xbox) - (Posted by:: )


 

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