Will you buy the Kinect?

yes, at launch or during the holiday season
maybe later
no

 





Crave Online

Week of May 7, 2006
XCM 360 Full Case Concept Colours: Metallic Green
>> From teamxtender.com:
[QUOTE]
We are now testing new colours for our XCM 360 Full Case series. The colour below is our Metallic Green. Please send/post your comments.
Xbox-Scene

[/QUOTE]

Official Site: http://www.teamxtender.com
Buy XCM360 Full Cases ($40) from Divneo.com (Black|Gold|Crystal Clear), Divineo.cn (Black|Gold|Crystal Clear) or Divineo.fr (Black|Gold|Crystal Clear)
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(Saturday 13 May 2006 22:21 EST) - (Category: Xbox360) - (Posted by:: )

John Carmack Comments On Xbox 360 and Playstation 3
>> From xbox365.com:
[QUOTE]
Technologist Genius John Carmack [co-founder of id Software] was brought on the G4 TV show for his opinion on the Xbox 360 and Playstation3 hardware difference. The video is about 2:12 in length and further emphasis the challenges developers may face when dealing with the Playstation 3 hardware.
[/QUOTE]

News-Source: xbox365.com
Discuss this news item on our forums: forums.xbox-scene.com

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(Saturday 13 May 2006 21:04 EST) - (Category: Xbox360) - (Posted by:: )

JoyStiq/Engadget E3 Interview with Peter Moore
>> JoyStiq/Engadget posted an new interview with Peter Moore. Here's a short excerpt:
[QUOTE]
* JoyStiq/Engadget: There does appear to be a gap in quality between that [Gears of War] and everything else. It's just head and shoulders above. We're wondering if there are other titles that will match that by the time they come out.
* Peter Moore: Quality of gameplay, graphics, depth, immersion? It's all subjective. I'm biased on all of them. Games like Crackdown: different visual style, different genre. But, it's coming together really well. Mass Effect. I was on some blogs last night where people are spending some time on it and are really impressed with it. Dave Perry and a few other people wrote some really strong stories about Mass Effect. That's a weird question ... I mean, which of my children do I love more?

* JoyStiq/Engadget: To hammer this one more time: do you really think that the cell phone itself can compete against the likes of the DS and the PSP?
* Peter Moore: The cell phone at its current structure... as they evolve now. [Pulls phone out.] This is a smart phone from HTC. You start getting this level of functionality -- you know the deal -- you've got the same thing. You've got 16 by 9 aspect ratios, you've got pretty decent screens, I look at this and I think, "geez, you could probably get things on the capability of Genesis or the old days on this pretty well. I will never be able to play things like this. I just can't do it. I also prefer to use the soft key pad because I can go faster with the stylus. But yeah -- the Chairman said so. The Chairman says so, believe me. I haven't been at Microsoft long, but I know when the Chairman says so, things happen.
[/QUOTE]

Read the whole interview on joystiq.com
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(Saturday 13 May 2006 01:16 EST) - (Category: Xbox360) - (Posted by:: )

Assassins: Creed PS3 Demo at E3 Running on Xbox 360 ?
>> We don't really have much to back up this story except that it was posted on IGN for a short amount of time:
[QUOTE]
Ubisoft Montreal revealed its next incredible project, Assassins: Creed, exclusively for PlayStation 3 at E3 this year, much to the delight of Sony console fans and to the dismay of Microsoft consoles fans. Ubisoft officially would not comment on a possible Xbox 360 version.

According to sources close to the company, however, there are potential plans for an Xbox 360 version at Assassins: Creed sometime in 2007. Additionally, Microsoft sources who asked not to be mentioned by name, claimed the demo, hidden behind closed doors at E3, was running on an Xbox 360 using a third-party USB PlayStation controller. The game system was hidden in a stand covered by a sheet. Again, Ubisoft officials would not comment.
[/QUOTE]

Was the article removed because it was false or because IGN got a call from Sony or Ubisoft? Guess we'll never know. Still a funny story to start the weekend ;)
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(Saturday 13 May 2006 00:04 EST) - (Category: Xbox360) - (Posted by:: )

Rumor: New Microsoft Xbox 360 Accessoires Priced?
>> We already gave you full description and press pictures of the new upcoming Xbox 360 accessoires from Microsoft, and even some real-life pictures.
Now joystiq.com comes with a rumor of the retail price of these items:
[QUOTE]
Thanks to a reliable source from Microsoft, we've learned some important details about the new peripherals announced for the Xbox 360, including pricing and a few Halo faceplate (non)specifics. Check out the leaked info and prices below:
* 360 wireless gaming receiver (which enables wireless 360 controllers, headsets, and wheels on your PC): $20
* Wireless racing wheel: $130
* Wireless headset: $60
* Xbox Live Vision Camera (with headset, one month of Live Gold, and one arcade -- presumably Xbox Live Arcade -- game): $40
* New faceplates for Halo (with the Master Chief on 'em, but not Halo 3 specific) and Forza (no word on connections to the sequel): $20 each
* 256 MB portable memory unit (MU): no official price yet, but definitely not four times the cost of the older 64MB MU

We've speculated in our recent podcasts as to what would happen to the various 360 SKUs when price drops inevitably occur. An interesting theory bandied about by prolific Joystiq Contributor epobirs was that a $20 price drop for the Core system, coupled with a $20 price drop on the 64MB MU, would finally allow folks to pick up a capable non-Premium bundle for the original $300 Core price point. (Not a bad way to undercut PS2 memory card prices, too.) We hope to get official confirmation on this info in the not-too-distant future.
[/QUOTE]

Read More: joystiq.com
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(Friday 12 May 2006 20:12 EST) - (Category: Xbox360) - (Posted by:: )

Xbox Dashboard Update Confirmed for End May
>> From xboxic.com:
[QUOTE]
We got confirmation from Boris Schneider-Johne (Senior Product Manager Xbox Platform and Accessories, Microsoft Germany) that a huge Dashboard Update will arrive at the end of May!

Features include background downloading and having multiple downloads at once.
The user marks a file to download and it will be put in an active queue downloadlist. There are 6 slots reserved in that queue. They will be downloaded sequentially not in parallel! If the Xbox360 sees there is bandwith available it will boost the download speed up. During online sessions the downloads will be paused to garantee no lags. It's also possible to turn off the console, after powering it back on the downloads will resume. When a download finishes the user will get a message that it has been downloaded.

He also mentions that there will be a lot more features in there but it will be a surprise and he won't talk about it!
[/QUOTE]

Read More: xboxic.com (via gamersreports.com)
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(Friday 12 May 2006 13:14 EST) - (Category: Xbox360) - (Posted by:: )

Microsoft Exec Dismisses Xbox Handheld Rumours
>> From gamesindustry.biz:
[QUOTE]
Neil Thompson, head of Xbox for Northern and Eastern Europe, has dismissed claims made by author Dean Takahashi that Microsoft is currently developing a new handheld gaming system.

Speaking to gadget website T3, Thompson said: "We're not even thinking about that at the moment. Handhelds, in the way you would think about a handheld like a PSP? No."
[/QUOTE]

Read More: gamesindustry.biz
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(Friday 12 May 2006 11:16 EST) - (Category: Xbox_Xbox360) - (Posted by:: )

XCM 360 Crystal Controller Case
>> From TeamXtender.com:
[QUOTE]
We are happy to announce our entry into the Xbox 360 contoller case market with the "XCM 360 Crystal Controller Case".

This beautiful controller not only has a hard ABS surface but also has 9 LEDs that will light up your 360 controls !!!!

Xbox-Scene

For wholesales inquiries, please contact: sales -AT- teamxtender.com
[/QUOTE]

Official Site: TeamXtender.com
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(Friday 12 May 2006 08:31 EST) - (Category: Xbox360) - (Posted by:: )

GameSpot E3 2006 People's Choice Awards
>> From gamespot.com:
[QUOTE]
You probably helped decide the winners of the GameSpot E3 2006 People's Choice Awards without even knowing it. By voting with your clicks, you and millions of other GameSpot users determined the award-winners below, which were the hottest games of E3. This list was made possible by GameSpot's proprietary, patent-pending technology, GameSpot Trax, which tracked the real-time demand across thousands of games on day one of the show. We're here to tell you the hottest games of E3--check out our coverage and see for yourself why these games quickly garnered so much attention. Please note that the winners are listed in alphabetical order, rather than in order of popularity.

* Dragon Quest Swords (Wii)
* Fable 2 (Xbox 360)
* Final Fantasy III (NDS)
* Final Fantasy Versus XIII (PS3)
* Final Fantasy XIII (PS3)
* Gears of War (Xbox 360)
* Halo 3 (Xbox 360)
* Heavenly Sword (PS3)
* Marvel: Ultimate Alliance (PC/PS2/PSP/Xbox/Xbox 360/GBA/Wii/PS3)
* Metal Gear Solid 4: Guns of the Patriots (PS3)
* Metroid Prime 3: Corruption (Wii)
* Red Steel (Wii)
* Sonic the Hedgehog (Xbox 360/PS3)
* Spore (PC)
* Super Mario Galaxy (working title) (Wii)
* Super Paper Mario (Gamecube)
* Tekken 6 (PS3)
* The Legend of Zelda: Twilight Princess (Wii/Gamecube)
* Warhawk (PS3)
* World of Warcraft: The Burning Crusade (PC)
[/QUOTE]

Read More: gamespot.com
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(Friday 12 May 2006 00:33 EST) - (Category: Xbox360) - (Posted by:: )

Logitech Unveils DriveFX Wheel for Xbox 360
>> With all the news about the Wireless Racing Wheel Microsoft will release for the Xbox 360 we (and many others) kinda missed that the guys at Logitech also announced a Racing Wheel for the Xbox 360. From the official pressrelease:
[QUOTE]
Logitech today unveiled the Logitech DriveFX Wheel, the company´s first licensed wheel for the Xbox 360 video game and entertainment system from Microsoft. Logitech´s newest gaming companion combines high-quality materials and advanced axial-feedback technology, delivering Xbox 360 owners the best possible driving experience.
Xbox-Scene
Image courtesy engadget.com

"Our wheels have become the driving companion of choice for gamers on many platforms because of the sensory experience delivered by our feedback technology," said Ruben Mookerjee, Logitech´s director of product marketing for interactive entertainment. "Without feeling the bumps in the road and the impact from other cars, the standard racing game experience can be pretty superficial. With our axial-feedback technology, the Logitech DriveFX wheel delivers the most realistic driving experience for Xbox."

The Logitech DriveFX Wheel uses axial-feedback technology -- with a powerful motor built into the base of the steering column -- bringing new levels of realism to Xbox 360 racing. The DriveFX wheel translates the feedback commands of the game into axial forces that make the steering wheel respond realistically to the car´s dynamics, creating a sensory experience similar to that of a real steering wheel and column. Conventional Xbox driving wheels use small vibration motors embedded in the steering wheel grips, offering an unrealistic buzz in the driver´s hands. With Logitech´s axial-feedback technology, gamers will feel the road, curbs, and the impact of other cars.

To further create a realistic driving experience, Logitech designed the 10-inch diameter wheel as a single, durable piece of molded plastic, using a gas-assisted injection molding process. As one sturdy part, the wheel feels especially rigid and high quality. Without any seams, joints or edges, it delivers the most realistic feedback on the Xbox 360 platform.
The all-black wheel features two rubber grips that completely encircle the steering wheel rim, offering a secure and comfortable grip. The wheel also features gas and brake pedals on a weighted base, two wheel-mounted paddle shifters, and a full set of Xbox 360 buttons for menu navigation and game setup.

Pricing and Availability
The Logitech DriveFX Wheel will be available beginning in July in the U.S. and in Europe. Its suggested retail price in the U.S. is $99.99.
[/QUOTE]

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(Friday 12 May 2006 00:06 EST) - (Category: Xbox360) - (Posted by:: )

Interview: Shane Kim, General Manager, Microsoft Game Studios
>> The guys at joystiq posted a video interview with Shane Kim, General Manager of the Microsoft Game Studios (MGS):
[QUOTE]
We got the opportunity to interview Shane Kim, General Manager of Microsoft Game Studios, and the man responsible for making sure that Microsoft produces killer games. Of course, we asked what we wanted answered, so you'll hear questions about: the Nintendo Wii, E3 dominance, Grand Theft Auto 4 on 360, developer acquisitions, Xbox Live Arcade, in-game advertising, Xbox Live subscription numbers, and more!
[/QUOTE]

Go download the video interview on joystiq.com.
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(Thursday 11 May 2006 21:39 EST) - (Category: Xbox360) - (Posted by:: )

E3: Peter Moore on Xbox 360 - and the competition
>> From gamesindustry.biz:
[QUOTE]
Speaking to GamesIndustry.biz at E3 this week, Microsoft's games boss Peter Moore discusses his reaction to Sony and Nintendo's conferences, and Microsoft's own plans for the future of the games business

* GI: You say you'll have exclusive content for GTA4, but will Rockstar also be making exclusive content for the PS3?
* Moore: You'd have to ask them that. They're not going to tell me what they're doing. I don't know, I mean, how good are they feeling about the power and strength of the PS3 online network? What development environment are they working on right now, what size of installed base?
I'm sure Sony's going to come up with something, but the proof of the pudding is in the tasting on this thing. We're there, we're going to be at six million by next E3, our attach rate is phenomenal. It's not just that early adopter any more - by having the Silver tier in there, by removing credit cards... As of last night, we now have a thousand pieces of downloadable content on Marketplace.

* GI: Looking away from what's coming this Christmas, and more to what's coming in the next six months - you've got six months to get to a stated goal of ten million units by the time Sony launches in November...
* Moore: That's assuming they get to market in six months.

* GI: Assuming that, yes. Let's take them at their word for now. How are you going to get from where you are now to ten million units, when your launch schedule on software doesn't really look that strong over the coming months?
* Moore: You don't like Gears? You don't think Gears is....?

* GI: I think Gears looks great, but Gears is one game. One game doesn't get you to ten million units.
* Moore: You don't think things like, certainly in this country, having Madden coming up there first in next-gen and hi-def for us; Splinter Cell; Saints Row.... From our point of view, even Viva Pinata, which people are going to underestimate, I think. You don't believe that that, on top of everything else we've already got in the market right now... I don't know. It's a rhetorical question. You don't believe that we can hit 10 million, so we need to reconvene over a pint in London in December when we'll look at the numbers again. I believe that we can, so it's a subjective call.
[/QUOTE]

Read the whole interview on gamesindustry.biz.
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(Thursday 11 May 2006 18:21 EST) - (Category: Xbox) - (Posted by:: )

Microsoft sides with Nintendo in fight vs Sony
>> From Reuters via yahoo.com:
[QUOTE]
Microsoft Corp. sided with rival Nintendo Co. Ltd. on Wednesday in the fight to unseat video game leader Sony Corp., saying many consumers will choose to buy both of their machines for the price of one PlayStation 3.

"Tell me why you would buy a $600 PS3?" Peter Moore, a Microsoft vice president, said in an interview. "People are going to buy two (machines.) They're going to buy an Xbox and they're going to buy a Wii ... for the price of one PS3."
Moore then turned pitchman for Nintendo's Wii, the latest offering from the Japanese company that once dominated the video game industry.
"People will always gravitate toward a competitively priced product -- like what I believe Wii will be -- with innovative new designs and great intellectual property like Mario, Zelda and Metroid," Moore told Reuters.

"We have 100 percent market share of the next-generation, and their job is to take that from us," said Moore.
"When I think on everything that we've got going right now that is real versus what Sony promises to do six, seven months from now, obviously we feel very good about where we stand."
[/QUOTE]

Read More: yahoo.com
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(Thursday 11 May 2006 12:30 EST) - (Category: Xbox360) - (Posted by:: )

Microsoft E3 Booth Pre-Opening and Blogger Bus Video
>> From the Team Xbox GamerScore Blog:
[QUOTE]
* We got a shaky-cam capture of our booth, and we posted it on Youtube.

* Been hanging out all day on the Xbox E3 blogger bus, with guys from our community. Xbox.com stopped by, and filmed a little video with Tony (Bastelyon). Check it.
[/QUOTE]

Discuss this news item on our forums: forums.xbox-scene.com

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(Thursday 11 May 2006 02:38 EST) - (Category: Xbox360) - (Posted by:: )

Xbox 360 Live Vision.Camera has Studio-like Light Requirements
>> From xbox360fanboy.com:
[QUOTE]
I was pretty eager to get my hands on Totem Balls, the first Xbox Live Arcade title to make use of the 360 camera for gesture-based gameplay.
Unfortunately, it turns out the still-unpriced Xbox 360 camera has the same studio-like light requirements as the Sony EyeToy, making the game basically unplayable in the dim, romantic glow of the Xbox Live Arcade booth -- much to the chagrin of the Microsoft staff on hand. Despite keeping the gaming press in the dark until the emergency floodlights arrive, they claim it's a superior product.
[/QUOTE]

Read More: xbox360fanboy.com
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(Thursday 11 May 2006 02:29 EST) - (Category: Xbox360) - (Posted by:: )

Pioneer Introduces Full Circle Audio Experience for Xbox 360
>> From the press release:
[QUOTE]
Pioneer Electronics (USA) Inc. brings the gaming experience full circle today with the introduction of a 5.1 surround sound speaker system officially licensed for the Xbox 360 video game and entertainment system. To match the more than 1.5 million Xbox 360 game consoles already shipped, Pioneer's new high performance surround sound speaker system, the HTS-GS1, elevates gaming from stereo television sound to a high powered, multi-channel home theater audio experience.
Xbox-Scene
image courtesy engadget.com

"Game makers put the same amount, if not more, detail in audio quality as they do in the video graphics of the game, which emphasizes the need for an audio system that's up for the challenge," said David Bales, marketing and product planning manager of audio products for the home entertainment division of Pioneer Electronics (USA) Inc. "The HTS-GS1 delivers the same impressive sound accuracy to music and video played through the game console for an unbelievably versatile entertainment experience."

Gamers with limited space will appreciate the system's compact speakers and integrated 6-channel receiver subwoofer, which delivers a colossal 600 watts total system power (RMS), 155 watts total system power (FTC) for robust, three-dimensional audio. The receiver subwoofer offers advanced connectivity with all five-speaker connections, 3 digital inputs (1 coaxial, 2 optical), an analog input, tuner, and control ports located at the back of the subwoofer. The receiver subwoofer system can be monitored with the separate display that is included.

To ensure the gamer is in the center of the action, the HTS-GS1 features Pioneer's proprietary Multi-Channel Acoustic Calibration System (MCACC) typically found in Pioneer's higher-end A/V receiver. MCACC utilizes a room calibration microphone to adjust each speaker for distance, volume and room equalization. The self-calibration feature delivers sound to the listener's ear at the same time, at the same volume level and digitally compensates for a wide variety of room induced acoustic inaccuracies. The result is no-hassle, real time sonic three-dimensional acoustic accuracy for games, video and music.

Universal Media Remote Control
The Xbox 360 offers a number of digital entertainment features, including progressive-scan DVD playback, CD ripping, the ability to stream content such as music, photos and video from portable music players, PCs running Windows XP Home or Windows XP Media Center Edition 2005, as well as access to downloadable games and entertainment content from Xbox Live Marketplace. The HTS-GS1's universal media remote control features the Xbox Guide button, Media Center button, cursor and enter, as well as the Y, X, A, B control buttons. The remote operates the Xbox 360 multimedia capabilities, Windows Media Center (through the extender capabilities in the Xbox 360), as well as the HTS-GS1 and the reset TV function for times when the Xbox 360 is being used for things other than gaming.

Additional system features include:
* Built-in DTS(R) and Dolby(R) Digital Surround Decoders via the three digital inputs
* Dolby Pro Logic II for analog or 2 channel digital sources
* Sound Retriever for improved sound quality of compressed audio files stored in the consoles' hard drive or networked from a home PC
* Front Stage Surround for a 5.1 surround experience even with all speakers placed in the front of the room
* Eight Advanced Surround Sound enhancing modes: digital surround processing for enhanced sound from your music, movies, theater, TV, sporting events, games, virtual surround and 5-channel stereo
* SR+ Terminal for integration and control of the surround sound system when connected to a Pioneer PureVision plasma TV
* FM/AM Presets

The HTS-GS1 has a suggested price of $499 and will be available in June 2006.
[/QUOTE]

Read the whole pressrelease here.
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(Thursday 11 May 2006 02:13 EST) - (Category: Xbox360) - (Posted by:: )

Xbox Pirates Plead Guilty
>> From informationweek.com:
[QUOTE]
A co-owner of a Hollywood, Calif. video game store pleaded guilty Tuesday in federal court to participating in a conspiracy to violate federal copyright laws by pirating and installing video games on specially modified Xbox game consoles sold through the store.
Jason Jones, 34, of Los Angeles, a co-owner of ACME Game Store, pleaded guilty in a Los Angeles federal court in Los Angeles before United States District Judge Edward Rafeedie. Jones' partner -- Jonathan Bryant, 44, of Los Angeles -- has signed a plea agreement and is scheduled to plead guilty to a conspiracy count on Monday.

Jones admitted in court that he and Bryant modified Xbox game consoles by installing more than 50 pirated games on each machine. Jones had Xbox machines running as demonstrators in ACME Game Store, and he described in detail to customers the advantages of the modifications.
Jones is scheduled for sentencing on August 7. The statutory maximum sentence for the conspiracy is five years in federal prison and a fine of $250,000, or twice the gross gain or gross loss resulting from the offense.
[/QUOTE]

Read More: informationweek.com
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(Wednesday 10 May 2006 21:11 EST) - (Category: Xbox) - (Posted by:: )

Major Nelson Interviews Bill Gates and Briefing Highlights Video
>> Major Nelson (alias Larry Hryb, Microsoft's Xbox Live Director of Programming) posted a nice podcast interview with Mr. Bill Gates himself.
They talk about the recent announcements at the Microsoft Pre-E3 Press Conference: Live AnyWhere (Xbox, Windows PC and Windows Mobile gaming coming together), how they try to get more age groups involved in gaming, how many 3rd parties are jumping on the Xbox Live Arcade wagon (with historical games and new original titles), success of the Xbox Live MarketPlace and the Microsoft E3 booth (with hands-on-play of 2nd gen games like gears of wars, forza2, fable2, ...).
You'll also learn how Bill likes PGR3 and has his own LIVE gamertag (no you won't get it ;)), his 9y old daughter and wife both like Zuma and his 6y old son plays Marble Blaster.
You'll also learn Bill Gates wrote a 'game' (donkey.base - a ~50line basic program to test out basic functionality) in the original version of DOS and he was even writing simple games (tictac, monopoly, baseball) in basic when he was 13.

Go download this 4min30 podcast interview on majornelson.com.

In similar news ... for those who only want to see the highlights of the Microsoft Pre-E3 keynote Xbox.com did put up a short 10min 'Briefing Highlights' video.
The full 1h20min keynote is still available for free (in low-res) on gamespot.com (free reg. req.) or just the audio here.

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(Wednesday 10 May 2006 18:09 EST) - (Category: Xbox360) - (Posted by:: )

Gesture Recognition on Xbox 360 with GestureTek's Technology
>> From the official pressrelease:
[QUOTE]
GestureTek Inc., the world leader in computer vision for gesture based control of information and entertainment systems, today announced that Microsoft has licensed GestureTek's video gesture control technology for use with the Xbox Live Vision camera for Xbox 360. A library of GestureTek's basic Video Gesture Control tools will be made available to all Xbox 360 developers who are part of the XDK program, allowing the opportunity for innovation and personalization to the gaming experience. In addition, GestureTek Inc. will shortly release an advanced library of Video Gesture Control tools to Xbox developers for adding more sophisticated gesture control features.

Standing in front of the Xbox 360 camera, gamers will interface with games using natural full body gestures, while immersing their real time image into the game. As part of Xbox Live, the gesture technology will enable gamers to customize their game experience while socializing in their game worlds in ways they never could before. GestureTek Inc. will be demonstrating its gesture recognition on the XBOX 360 at the E3 expo.

Gesture control technology will add a dimension to gaming never before experienced. Imagine logging into Xbox Live and sitting down at a virtual table to play poker with immersed players from all corners of the world. Imagine standing in your living room as you snowboard down a mountain, where leaning right and left lets you cut across the slopes, and springing upward guides you over jumps. Camera enabled gaming combined with motion control technology is endless in application, whether it is a game of volleyball, playing along with the music on virtual instruments, fly fishing, shooting hoops, goal tending, dodging bullets, or even fighting ninja's; the game controller is the gamers own body.
[/QUOTE]

Read the whole press release here.
Discuss this news item on our forums: forums.xbox-scene.com

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(Wednesday 10 May 2006 15:27 EST) - (Category: Xbox360) - (Posted by:: )

Engadget Hands on: Xbox 360 Live Vision, Wireless Headset, and Racing Wheel
>> The guys at Engadget had the chance to check out the new Xbox 360 Live Vision Camera, Wireless Headset and Wireless Racing Wheel we already talked about in detail yesterday at the Microsoft post-press conference expose:
[QUOTE]
We got to take a look at the Live Vision, Wireless Headset, Racing Wheel and Wireless Gaming Receiver up close and in person. Unfortunately for us, we were told these were all hand-built product mockups that apparently wouldn't withstand the wear and tear of a thousand or more press and partners manhandlings with chubby greasy party hands.
Xbox-Scene Xbox-Scene
Xbox-Scene Xbox-Scene
[/QUOTE]

Read More: engadget.com
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(Wednesday 10 May 2006 13:12 EST) - (Category: Xbox360) - (Posted by:: )

Xtreme Enterprise Fantasy360 Crimson South Controller Full Case Replacement
>> Xtreme Enterprise informed us their new Fantasy360 "Crimson South" Controller Replacement Case has been released. This is a full case replacement for the wireless Xbox 360 controller (like the blue one and smoke one we showed before):
[QUOTE]
Lending another swoop of avalanche-like power comes the release of the Fantasy360 Controller-Crimson South. Like the molten lava that boils in the crater of the volcano, threatening to erupt into an inferno of blazing fire, the Crimson South is poised to also capture the hearts and stun bypassers with looks of awe.
Xbox-Scene Xbox-Scene Xbox-Scene
[/QUOTE]

Official Site: http://www.e-linksoft.com and http://www.xbox-central.com/blog/
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(Wednesday 10 May 2006 11:37 EST) - (Category: Xbox360) - (Posted by:: )

First Shots/Details of Steering Wheel, Headset, HD-DVD, 256MB memcard, Cam
>> We get some additional details and press-pictures about the upcoming Xbox 360 accessoiries announced during the Microsoft pre-E3 Keynote (and more ... like a 256MB memcard) from xbox360.ign.com and the Xbox press site:
[QUOTE]
* The Xbox 360 Wireless Racing Wheel (release date: fall, price TBD) is in development internally at Microsoft by several members from the Microsoft Sidewinder team. The first-party design has a thick, contoured rubber pad for lap usage, and a sturdy clamp for table usage. The wireless steering wheel comes with F1-style shift paddles and pedals equipped with a medal rim to anchor your heels while playing.
The existing battery life is the same as the wireless controller and, by using the AC adaptor, you'll get force feedback. There are two levels of feedback, the basic rumble motors that pick up wheels on gravel and low-level rumbles, and force feedback, from the actual car performance -- slides, crashes, etc. The same rechargeable unit that works for the controllers works with the Xbox 360 wireless steering wheel. The wheel comes with full Dpad usage, ABXY buttons, and a guide button. It comes in one color, "chill white."
Xbox-Scene Xbox-Scene Xbox-Scene

* Xbox 360 Wireless Headset. The Xbox 360 Wireless Headset integrates seamlessly with the Xbox 360 console to provide wireless voice chat, stylish ergonomic design and superior voice quality over the Xbox Live network. Now gamers can pair this and the award-winning Xbox 360 Wireless Controller for the ultimate wireless experience. Gamers can use up to four Wireless Controllers and Wireless Headsets simultaneously during multiplayer gaming sessions (ERP TBA).
Xbox-Scene Xbox-Scene

* Xbox 360 Wireless Gaming Receiver for Windows. Gamers can get the most out of current and future Xbox 360 wireless accessories with the new Wireless Gaming Receiver for Windows. By plugging the compact receiver into a USB 2.0 port on the PC, the Xbox 360 Wireless Controller, Xbox 360 Wireless Headset and Xbox 360 Wireless Racing Wheel can be used on a second platform (ERP TBA).
Xbox-Scene


* Xbox Live Vision. The Xbox Live Vision video camera seamlessly integrates with the Xbox 360 system and Xbox Live network to bring interactive social gaming to life. The camera allows gamers to personalize their gaming experience with their own unique gamer picture, send photo messages, and chat by video with friends and family over Xbox Live (ERP TBA).

* Xbox 360 HD DVD Player. The Xbox 360 HD DVD Player connects with Xbox 360 to deliver even more high-definition content through blockbuster HD DVD releases from major Hollywood and international movie studios. The HD DVD Player delivers superior high-definition-quality video and stunning digital surround sound with Xbox 360. It includes the Xbox 360 Universal Media Remote (ERP TBA).
Xbox-Scene Xbox-Scene Xbox-Scene

* Xbox 360 Memory Unit (256 MB). With four times more capacity than the original, gamers can easily store and transfer even more Xbox 360 saved games, Xbox Live profiles, full Xbox Live Arcade titles and other entertainment content downloaded from Xbox Live Marketplace.
[/QUOTE]

Read More: xbox360.ign.com and the Xbox press site.
Discuss this news item on our forums: forums.xbox-scene.com

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(Wednesday 10 May 2006 00:01 EST) - (Category: Xbox360) - (Posted by:: )

Hands on With the Xbox 360 HD-DVD Drive
>> From engadget.com:
[QUOTE]
Steel yourself for a shock, but the HD DVD drive was actually looking like it was just going to be a regular 5.25-inch HD DVD drive slapped in a 360-styled external enclosure. Now that you've collected yourself after that bit of hysteria, we can tell you the (non-functional) drive itself had only a power plug (which looked to be of the variety that runs to the wall, no adapter required), a mini USB host port for connecting to the 360, two full USB ports for the device to otherwise act as a USB hub, and a spot for your 360 WiFi adapter to latch on the back since it could possibly be displaced by the use of the rear USB port to get this thing running on the console.
Xbox-Scene
[/QUOTE]

Read More: engadget.com
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(Tuesday 09 May 2006 23:29 EST) - (Category: Xbox360) - (Posted by:: )

Microsoft Pre-E3 Press Conference: Halo 3, GTA4 , Live Anywhere, HD-DVD
>> Here's our LIVE coverage of the Microsoft Pre-E3 Press Conference (see next paragraph).
Summary: 10 million unit headstart by time PS3/Wii released, more than 160 new games by this holiday, HD-DVD addon shown and planned for this holiday season aswell but no price yet, 6 million Xbox Live members by E3 2007, Live Anywhere unites all gamers, old arcade titles from Konami, Midway, Namco and Sega coming to LIVE arcade, Halo 3 (coming in 2007) preview trailer (streaming/download/youtube), Grand Theft Auto 4 same day on Xbox 360 (with exclusive episodic content) as PS3.
You can now also download the full video of the Microsoft Pre-E3 Keynote for free (in low-res) at gamespot.com (free reg. req.) or you can download just the audio here.
You can find the official press release of the Pre-E3 Conference titled "Bill Gates Declares 10 Million-Unit Head Start for Xbox 360 and Outlines Future of Interactive Entertainment" here[microsoft.com]

* 11:40pm: Looks like they are starting early. CliffyB on stage giving a demo of Gears of Wars now. Looks really good, no launch date given.
* 11:49pm: Moore talking about gaming division: all of their gaming and entertainment resources are under a single division now. 5 million Xbox 360 will be sold in 8 months time, better than other consoles or even iPod. 6 million Xbox LIVE users by E3 2007. On average 4.5 games and 3 accessoires sold per Xbox 360 console.
* 11:54pm: upcoming Xbox Live Arcade games: Pac-Man, Contra, Frogger, Galaga, Sonic the Hedgehog, Defender, Street Fighter II Hyper Fighting, Time Pilot, Ultra Mortal Kombat 3 and Scramble ... and more old arcade content from Konami, Midway (Ultimate Mortal Kombat), Namco (pacman, digdug, ...) and Sega (old Sonic games!) ... ofcourse all updated in High Def.
* 11:56pm: Agreement with over 100 independant developers for IND XBox LIVE Arcade games.
* 11:57pm: Luminus Live coming to Live Arcade.
* 11:57pm: Partnership with Warner Music Group means exclusive music content. Example: Madonna music in Luminus Live.
* 11:58pm: Live Arcade is just appetizer for 'real' Xbox 360 games. The next wave of 360 games will be "truly next generation games".
* 11:59pm: Some video demos running: Lost Planet, Table Tennis, Brothers In Arms, Mass Effect, NHL 2K7, F.E.A.R., Too Human, Viva Pinata, MotoGP '06, Battle for Middle-earth II, Sonic the Hedgehog, Madden, World Series of Poker, Saint's Row, WWE Smackdown vs. RAW 2007, Stranglehold, Enchanted Arms, Test Drive Unlimited, NCAA Football 07, Dead Rising, DDR Universe, Prey, Superman Returns, NBA 2K7, Crackdown, Ninety-Nine Nights and Gears of War.
* 12:01pm: Over 160 Xbox 360 games by holiday season 2006, with several exclusive titles.
* 12:03pm: Software still coming out for the original Xbox too ... but only from 3rd parties.
* 12:04pm: Announcement of new Lionhead game: Fable2. (video GC demo running - "Every choice leads to a different destiny")
* 12:05pm: Another new game from MS Game Studios: Forza Motorsport 2. Showing video demo of game - realism is high, no idea how real-time this is. Will have over 300 cars (that you can tune and skin), upto 11 opponents on Xbox LIVE. To be released this holiday season.
* 12:08pm: For forza MS will release an Xbox 360 Wireless Racing Wheel announced, with force feedback. Also a wireless headset (that look less crap than the normal Xbox 360 headset) and Xbox Live Vision Camera (that will be used by many future titles). All 3 HW addons to be released this holiday season.
* 12:10pm: Talking about Japan now ... how they are still committed to this country. Working on inspired and innovative content for Japan
* 12:11pm: In meantime I get tons of people msg'ing me many trailers have been added on Xbox LIVE right now, including a 104.42MB Halo 3 trailer - heh.
* 12:12pm: Sakaguchi talking about and showing us Blue Dragon. Blue Dragon is due this holiday in Japan. Lost Odyssey, "one of the most original title in years", is also coming soon in Japan.
* 12:13pm: Moore says Dead or Alive Xtreme 2 from Tecmo is also coming on Xbox 360. Trailer coming later this week on LIVE.
* 12:13pm: Trailer of Splinter Cell: Double Agent. Due in september 2006 on the 360.
* 12:15pm: MGS(Rare) comes talk about Viva Pinata. Video demo running. "It's about letting your imagination go and transforming a small piece of land into a perfect paradise where pinatas want to come". You will be able to buy and trade items, accessoires and pinatas over Xbox Live Marketplace.
* 12:17pm: Viva Pinata coming this holiday season as well. Viva Pinata clearly shows MS plans to attract more than just the hardcore gamers, also the less experienced gamers. Also for a broader public: "next-gen Sonic" and "Lego Star Wars(info)" also coming to Xbox 360.
* 12:20pm: Some numbers ... over 18 million downloads from Xbox Live MarketPlace, over 1000 downloadable content pieces available. All Xbox 360 games have some kinda downloads available on Marketplace. Game demos work - after release of "Fight Night" demo, pre-order went x5. Marketplace will also be used for true episodic content.
* 12:21pm: Marketplace will get music videos, movie trailers, and exclusive content from Paramount, Touchstone, Walt-Disney, Epic Records, Lionsgate and 20th Century Fox.
* 12:21pm: Tonight for first time you can download HDTV content. "Gears of War: Road to E3" a docu-drama starting on Xbox LIVE and later on MTV.
* 12:22pm: MS shows HD-DVD addon. Looks like like a smaller Xbox 360. Addon is also due this holiday. No price given yet but Moore says it'll be a "bargain". 150 movie titles expected by this holiday.
Xbox-Scene
Image courtesy joystiq.com

* 12:24pm: Grand Theft Auto IV coming to Xbox 360 on October 16th 2007 (USA/CAN) and October 19th 2007 (Europe) ... "the first date it's available" ... "available on our platform from day one". Last quote means it's not exclusive for Xbox 360 - the official website confirms it'll come out for PS3 aswell. And yes it's 2007 not 2006. The Xbox 360 will get exclusive episodic content for GTA4 from RockStar via Xbox Live though.
* 12:25pm: Now talking about Windows Vista ... the "most game-friendly OS in Windows history" using DirectX 10.
* 12:27pm: They show a video of 'Crysis' on Vista.
* 12:31pm: More Vista DirectX 10 games: Age of Conan, Flight Sim X. Vista is "The single biggest launch in the history of Microsoft, and also a great day for gamers". Vista built to run games.
* 12:33pm: Oblivion sold 1.7 million copies in 3 weeks on Xbox 360 and PC. More Xbox360/PC releases coming - video game of "Shadawrun" ... coming january 2007.
* 12:37pm: Video demo of Remedy's Alan Wake now. Some great facial expressions there. Exclusively on Windows and Xbox 360
* 12:38pm: w00t - Bill Gates coming on stage now. He says he is PGR3-addicted and his family likes Live Arcade (Zuma, ...).
* 12:40pm: Gates repeats again how important the software (dev tools, environments, interfaces) are for the success of a console.
* 12:41pm: MSN, Hotmail will be connected with LIVE. They want to attract people of all age. They are also adding 8 new countries (total to 40): South Africa, Chile, India, Brazil, Poland, Hungary, Czech Republic, Slovakia.
* 12:42pm: Biggest Xbox 360 problem was keeping it in stock ... but that's now solved, Xbox360 should be widely available. Plan to sell 5 to 5.5 million units by end of June 2006. Gatest says they have set goal internally to sell 10 million units before the PS3 and Wii launch, and they now think they'll be able to reach this goal.
* 12:43pm: 3 million LIVE subscribers, 6 million planned by next year. Next level of Xbox LIVE is connecting it with PC and the Windows Mobile world. Connecting it with 230 million MSN Messenger users, 150 million Windows gamers and +1 billion game-ready cellphone. "LIVE keeps expanding"
* 12:45pm: "We're going from Live to Live Anywhere". Live Anywhere will roll out this yeat and it will be part of Windows Vista. 1 online community no matter what device you are on: 1 interface, 1 identity, 1 friendslist, 1 message centre, 1 marketplace. You could for example start game on Xbox and continu it on the phone.
* 12:48pm: Scott Henson on stage to demo Live Anywhere. Shows "Shadowrun", you can call up friends list and see what they are doing nomatter what platform they are on. (in demo Major Nelson is on list and showing as working on his Windows Vista PC, Scott sent Major Nelson a cross platform invite on his Vista PC). Vista will have integrated friendlist on desktop.
* 12:50pm: One gamertag and gamerscore no matter what the platform is. You can even do achievement comparisons across different platforms. On shadowrun demo PC can play online against Xbox 360. All transparent to end-user ... no need for setting IP stuff and so.
* 12:53pm: Mobile stuff now. They use a Motorola Q running Windows Mobile. Showing custom made Marketplace on Windows Mobile and how you can download and play Zuma with your gamertag on your mobile. Also download music and video possible on mobile. Gamercard, friendlist also on mobile phone.
* 12:55pm: Other example is how you can skin your car on Vista with Paint Shop and race with it on Xbox 360.
* 12:57pm: No date when all this "Live Anywhere" will come, but it shouldn't take too long.
* 12:59pm: Conference ending with ... guess what ... a Halo 3 trailer of course that will be coming in 2007 on Xbox 360.
You can download the Halo 3 trailer via Xbox LIVE (which is going extremely slow atm), or on your PC here (streaming) or here (download).
"This is the way the world ends. Halo 3. Finish the fight. 2007."

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(Tuesday 09 May 2006 14:43 EST) - (Category: Xbox360) - (Posted by:: )

Nintendo Pre-E3 Press Conference
>> Here's a short LIVE coverage of the Nintendo Pre-E3 Press Conference. I didn't do a detailed coverage of this event here as we don't run any Nintendo-related sites.

Here are the major Wii announcements from Nintendo:
Price will not be revealed now. Wii will be released in 4th quarter of 2006, that's all we get.
Motion sensors in both parts of the Wii controller.
There's also a speaker in the Wii main remote controller!
New "The Legend of Zelda: Twilight Princes" will be released with the console on launch day. Also a version for Gamecube will be released.
"Super Mario Galaxy" ... new Mario game announced for Wii.
Wii will get 3rd party games like: Sonic, Final Fantasy: Crystal Chronicle, Tony Hawk's Downhill Jam, Rayman, Red Steel, NBA 07, ...
27 different Wii games playable on E3 floor.
They talk about NDS stuff now ... so head over to one of the sites below if you wanna follow that.
Talking about Wii again now ... some Virtual Console info (for old games and new simple/intuitive games). Wii can start up virtual console games or applications in a matter of seconds.
In standby mode the Wii console can still do some key functions (so developers can push new content to you even while you sleep). Wii is a "system that never sleeps" with the "Wii Connect 24" service. "What we are aiming for is a system that is new every day."
"Wii Sports" will be released on launch day: tennis, golf and baseball game in 1 using the motion sensing Wii controller. They demo the game with 4 peopel (1 person from the public) playing tennis in real-time.
Conference is over with the words "playing is believing" encouraging the crowd to test the Wii on E3 floor ... because it's not what you see (the gfx) that counts, but how the game plays.

Full LIVE transcripts of the event are available at engadget.com, eurogamer.net and gamespot.com.

At 12PM PDT (that's 7pm GMT), we'll be here with a LIVE coverage of the Microsoft Pre-E3 Press Conference. So stay tuned!

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(Tuesday 09 May 2006 12:18 EST) - (Category: GamingGeneral) - (Posted by:: )

Microsoft Reaction to Sony Press Briefing
>> From teamxbox.com:
[QUOTE]
But what is Sony's chief competitor thinking at this point? We were lucky enough to stir up a quick chat with the head of Microsoft Game Studios, Shane Kim, and GM of the Game Developer Group at Microsoft, Chris Satchell.

Our first query to Chris Satchell was to step outside of his competitive structure and simply provide thoughts on the briefing, purely as a gamer. "I'd have to say that I came away a little disappointed.", claimed Satchell. "We really didn't see anything that was innovative - it was the same experiences we've seen before."
When asked to comment on the briefing from a competitive standpoint, Shane Kim elaborated, "I've said this before, but there was nothing from Sony's briefing that would make us change anything regarding our plans. We are very confident in our approach, especially now. We have a much better online story and much better content. Finally, we feel that our superior price point provides us an advantage."

Two areas where Sony demonstrated forward thinking was in the EyeToy card demonstration and the 6-axis controller, but we still question how mainstream these will become. Does Microsoft feel in pressure in being the only next-generation system to not feature a motion-sensing controller?
"We actually had a very similar product on the market for the PC - the (Sidewinder) Freestyle Pro.", Kim recollected. "It was a great controller for a very specific set of games, but wasn't accepted as an overall controller. We considered the technology when developing the Xbox 360, but felt it wasn't the way to go."
Satchell mentioned, "I view Sony's motion-sensing controller more as an attempt to address what Nintendo is doing with the Wii. While I thought the EyeToy demo was cool, I do question if the masses will play a game that way."
[/QUOTE]

Read More: teamxbox.com
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(Tuesday 09 May 2006 09:13 EST) - (Category: GamingGeneral) - (Posted by:: )

Sony Pre-E3 Conference: 499/599usd (20/60gb), Nov 11/17th, Motion Sensor Pad
>> Sony was having their Pre-E3 2006 Press Conference today and it got covered LIVE over at our sister site ps3scene.com. So if you're interested in what Sony had to say and show head over there.

Most important announcement are the final price, dates and controller.
The PS3 controller will look just (well almost) like the PS2 dual-shock controller, except it'll be wireless (bluetooth) and will not have the dual-shock (vibrations) feature but instead it will have a have motion sensor with 6 degrees of freedom without any external sensor of course.

And here are the final dates and prices ... the PS3 will come in 2 SKUs.
The premium package will come with a 60GB HD, HDMI output, MemoryStick/SD/CompactFlash slot and 802.11 b/g wireless. The base package will not have the last 3 and only include a 20GB HD.
The prices are:
* Japan (launch November 11th): 20gb 59800yen, 60gb "open price"
* N-America (November 17th): 20gb 499usd, 60gb 599usd
* Europe (November 17th): 20gb 499eur (incl VAT), 60gb 599eur (incl VAT)
Launch quatities: 2 million at launch, another 2 million by end of 2006 and another 2 million by march 31 2007 (end fiscal year).

A few hours ago Square-Enix also announced Final Fantasy XIII and Final Fantasy Versus XIII for the PS3 at their own Pre-E3 conference.

Read our full coverage on ps3scene.com.

Microsoft's Pre-E3 Press Conference is coming tomorrow at 12PM PDT (that's 7pm GMT). We'll be covering it LIVE here on x-scene of course!
Nintendo's Pre-E3 Press Conference is also tomorrow, but at 9:30am (that 4:30pm GMT).

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(Monday 08 May 2006 19:23 EST) - (Category: GamingGeneral) - (Posted by:: )

Dean Takahashi' Xbox 360 Book Released
>> Dean Takahashi' book "The Xbox 360 Uncloaked", The Real Story Behind Microsoft's Next-Generation Video Game Console, has been released today by online publisher SpiderWorks (available as both printed and e-book).

Here are some interesting articles about this new book:
* An 11-page excerpt at 1up.com.
It reveals such details as how Microsoft turned down the proposal from RockStar to get Grand Theft Auto III exclusively, Bill Gates' original mandate to offer a version of the Xbox 360 with the Windows OS (Project Helium), Ed Fries' decision to sign an exclusive game detail with Epic Games over Valve (tossing Valve's proposal in the trash), and Epic's influence in upping the system's RAM from 256 to 512 MB (by showing Microsoft screenshots of Gears of War running under both circumstances) - which ultimately cost Microsoft $900 million extra and consequently resulted in fewer units at launch.
There are also some interesting details surrounding Halo 2 (like how Ed Fries threated to quit his job if Bungie weren't given to the fall of 2004 to finish the game).
You might also wanna check the part about the Rare buy-out and why Nintendo didn't offer much resistance.
* A 3 page excerpt at next-gen.biz. Next-Gen will post more excerpts later.
* An overview of some interesting points mentioned in the book, also at next-gen.biz.
* Gamasutra.com also has a short overview of the book (including how we might see J. Allard wearing dreadlocks at E3 because he lost a bet about how many PSPs Sony would sell). Gamasutra will have a podcast interview with Dean Takahashi soon.
* GamesIndustry.biz reports how the book talks about a portable Xbox in development, this was already mentioned here back in March. GI.biz said they'll post a full review of the book soon.
* A free eBook preview is also available directly from the publisher: spiderworks.com.

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(Monday 08 May 2006 15:45 EST) - (Category: Xbox360) - (Posted by:: )

HD-DVD Addon: Connected via USB, Price tomorrow at Pre-E3 Conference
>> Microsoft posted some details about the HD-DVD addon for the Xbox 360 on their E3 2006 coverage site:
[QUOTE]
Xbox 360, while powerful on its own, is also a foundation from which new technology and accessories can be added. Chief among these is the recently announced HD DVD add-on.
This much anticipated accessory carries with it an extension of the HD Era that Xbox 360 offers, and provides the most visually stunning movie watching experience available.

This new accessory will connect to the Xbox 360 console with a USB cable, enabling it to harness the power of the Xbox 360 console for the HD video outputs and digital surround sound. As an accessory, it becomes another shining example of the flexibility of Xbox 360 designed into the console in order to grow and add new features. It's also just one of several new accessories being announced at E3.

Consumers and retailers can now see the immediate price gulf between HD DVD players and their upcoming competition. If you can find one of the new Toshiba HD DVD players (retailers nationwide sold out when they launched in April) they sell for as little as $499, whereas the expected starting price of Blu-ray players starts at $1,000 and rises rapidly after that.
So what's the suggested price for the Xbox 360 HD DVD player? "Stay tuned. We decided to save that good news for another day, but we're clearly out to make this an affordable option for Xbox 360 owners," said Penello.
[/QUOTE]

Read More: xbox.com (via joystiq.com)
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(Monday 08 May 2006 12:21 EST) - (Category: Xbox360) - (Posted by:: )

Team XTender XCM 360 24K Gold Full Case
>> From teamxtender.com:
[QUOTE]
We are glad to announce our XCM 360 24K GOLD full case mod. Finally you can completely *Bling* *Bling* your Xbox 360.
For wholesales please email sales -AT- teamxtender.com

Xbox-Scene
Xbox-SceneXbox-SceneXbox-Scene
Xbox-Scene
[/QUOTE]

Official Site: http://www.teamxtender.com
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(Monday 08 May 2006 11:40 EST) - (Category: Xbox360) - (Posted by:: )

Poll: 4 in 10 Americans Play Video Games
>> From nytimes.com:
[QUOTE]
According to a new AP-AOL Games poll, 40 percent of American adults play games on a computer or a console. Men, younger adults and minorities were most likely to play those games.
Among those who describe themselves as gamers, 45 percent play over the Internet. And more than a third of online gamers spent more than $200 last year on gaming, compared with nearly a quarter of those who don't play games online.
Forty-two percent of online gamers said they spent at least four hours playing games during an average week, compared with 26 percent of those who don't play online. About one in six online gamers play more than 10 hours a week.

The AP-AOL Games poll of 3,024 U.S. adults, including 1,046 gamers, was conducted by Ipsos, an international polling firm, on April 18-20 and 24-27. For the gamers, the poll has a margin of sampling error of plus or minus 3 percentage points.
[/QUOTE]

Read More: nytimes.com (via majornelson.com)
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(Monday 08 May 2006 11:34 EST) - (Category: GamingGeneral) - (Posted by:: )

Free Xbox LIVE Gold Week Begins
>> From majornelson.com:
[QUOTE]
I just heard from the Live operations team that they threw the big switch that now allows Silver users free access to Xbox Live multi-player for the next week. While the accounts will still 'look' Silver, we enabled those accounts to access Xbox 360 multi-player just like Gold accounts.

Oh, and here's a bonus you won't hear about anywhere else: you can also play some original Xbox Live multi-player games on your Xbox 360 with your Silver account, assuming of course that they are on the BC list. (Note: this won't work with ALL original Xbox Live titles, but it does work with Halo 2.)
[/QUOTE]

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(Monday 08 May 2006 11:01 EST) - (Category: Xbox360) - (Posted by:: )

The wireless Xbox zombie controller hack
>> From engadget.com:
[QUOTE]
Xbox-Scene
It looks more like an Xbox controller on critical-condition life support than anything else, but if you're going to do something so already frivolous as whip up a system to allow you to remote control your original Xbox from your PSP or DS, you might as well do it one of the most complicated ways possible -- mechanically (as opposed to electrically). Then again, this hack works not only on the Xbox controller, but just about any controller you can throw at it. Proceed at your own risk of though, we will not take responsibility if your innocent DIY project learns how to play and outgames you LEGO-gamebot style.
[/QUOTE]

Read More: wagonbutterworth.com
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(Sunday 07 May 2006 18:31 EST) - (Category: Xbox) - (Posted by:: )


 

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